TCD's Link & Crunch | |
Excellent all-purpose linker & packer (compresses up to 32 files in the $0002-$00FA / $01C3-$FFFF memory area). Gained world-wide notoriety for the user interface in the 2.0 version that was later used in the LevelSqueezer series. |
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V1.3 |
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V2.0 |
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V2.1 |
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TCD's LevelCrunch | |
As more and more games became "multiloaders" something had to be done to crunch the additional files - and to load them without owerwriting any of the memorylocations not used by the individual files. And so another byproduct of the cracking era saw the light of day: the level-packer. This type of program (normally) has very good compression, a linker to compress a number of source files into one target file, and a short loader/depacker that can easily be relocated to run in any memory location. All a cracker had to do was to install the depacker in a bit of unused memory somewhere in the game, point to the name of the compressed file, and call the routine. Naturally, Levelpackers soon became very valuable to crackers and groups often kept their customized packers to themselves. |
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V4.1+ |
Features the well known menu system, good compression, and a $01B0 bytes depacker. (C)1989 TCD/Triangle |
Equal Bytes Compressor |
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Datacompression was something of a science to many people. If the source data was pre-processed before final crunching took place quite a lot of space could be saved. This process had many names: Run Length Encoding (or simply RLE), Equal Char packing (or Charpacking). Whatever name this algorithm is known by it has one function: replace sequences of equal bytes with compressed data. |
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V1.2 |
(C)1987 SOMA Laboratories. |
V1.3 |
Stackpointer option removed. Relocate target option added. (C)1990 Scratch/Triangle |
V1.4 |
(C)1990 Scratch/Triangle |
V1.5 |
Added additional crunchcode for 4-byte sequences. (C)1991 Qed/Triangle |
V1.6 |
Major improvement to crunchcode scanner. (C)1991 Qed/Triangle |
V1.7 |
Source file start address option dropped. New userinterface added. (C)1991 Qed/Triangle |
V1.8 |
Shorter depacker (C)1991 Qed/Triangle |
V1.9 |
100% rewritten scan-routine Shorter depacker (C)1991 Qed/Triangle |
Equal Bytes Level Compressor |
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Continuing the search for better compression soon resulted in a level-version of the EBC. Just like it's cousin the conventional charpacker, this one was designed specifically for pre-processing data. Features a short depacker that can easily be woven into the levelcruncher's depacker. |
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V1.6 |
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V1.7 |
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V1.8 |
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Password Protector |
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As opposed to many of the password-scramblers on the C64 the "Password Protector" series uses timers & raster-positions to encrypt/decrypt the data - making it very hard to crack. The disadvantage to this approach is that a file encrypted on one machine may not decode successfully on another. |
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V3.0 |
(C)1990 Qed/Triangle |
V3.1 |
(C)1990 Qed/Triangle |
V3.2 |
(C)1991 Qed/Triangle Additional ideas and code by Spot/Triangle Debugging hints by Scratch/Triangle |
Tape Transfers |
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Being a cracker could be quite a challenge. Defeating a copy-protection was a battle of wits, and some opponents were more worthy than others. While breaking the same old routine over and over again would certainly be easy, it would also quickly become tedious. To ease the process of transferering original tapes to disk many crackers coded transfer-utilities for various loaders. |
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Re-Loader V1.0 (C)1987 TCD/TriangleUsed to transfer the first "autostart" file on a original tape. |
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Turbo Hack + (C)1990 Qed/TriangleLike "Re-Loader V1.0", only different. :) |
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Gremlin Loader V1.0 (C)1987 TCD/Triangle |
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Micro Loader V1.1 (C)1987 TCD/Triangle |
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Intelligent Rack'IT/Hewson Transfer (C)1991 Qed/TriangleSome parameters in the Hewson loader differs from time to time. This program uses an "intelligent" two-pass scan to decrypt the scrambled loader and transfer the data to disk. |
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U.S. Gold & Gremlin Transfer (C)1991 Qed/Triangle | |
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